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Sharpen cutting tool
Restore 35 condition to one dull cutting tool, capped at full.
| Mode | The Wilds |
|---|---|
| Camp work group | Craft and repair |
| Base work time | 40 turns. |
| Supplies | Ten carried water is used at finishing. A usable sharpening stone is required and takes wear when work starts. |
| Requirements and choices | Eligible types are knife, axe, hatchet and multi-tool, below 90% condition. Starting requires at least one container holding ten water. The first eligible type is chosen, then its most worn copy is sharpened. |
| Work quote | The menu includes your current body penalties and the selected tool condition. The quoted duration and any fire-lighting roll are saved when work starts. |
| Water at finishing | The water is taken from the carried containers present when the job finishes, from equipment first, then quick slots, then the pack. Protect does not stop this water use. If the water has been removed meanwhile, the current job can still sharpen the tool. |
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