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Dried meat
A good counted by a Fortress colony. The recipes listed here can need a workplace, a technique or a colony feature before they can run.
| Kept as | A physical colony good |
|---|---|
| Stockpile group | Food and drink |
| Quantity rule | Fractional quantities are allowed |
| Main product of | Drying meat |
| Hunting freshness | A fresh dried-meat stack has a 14-day warm freshness budget, or 42 days in constant cold. Freshness is checked hourly. Any underground level or Frost uses the cold rate. Carried ground piles and reserved job ingredients are outside this hourly rot pass. |
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