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Very hungry

Eat. Stored Body reserves protect you from immediate ordinary starvation damage.

Reference
ModeThe Wilds
ConditionHunger at 0.
Work timeAdds 20% of the base time. Penalties from different bars add together.
Camp success and ranged hit checksSubtracts 5 percentage points before the action or attack applies its own limits. Guaranteed camp jobs remain guaranteed.
Fishing powerWhen this is the only Condition penalty, fishing power is 95% of its value without the penalty.
Health and needsEmpty Hunger accelerates reserve loss. In The Wilds, direct starvation damage waits until Body reserves are empty. The Hungry work penalty still applies.
Sleep and dryingThe work-time and chance modifiers are waived for Sleep for eight hours and Dry clothes and gear. Exposure and other needs still change.

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