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Hungry

Eat. Low Hunger also drains Body reserves faster.

Reference
ModeThe Wilds
ConditionHunger below 20. At 0, the Condition panel calls this Very hungry.
Work timeAdds 20% of the base time. Penalties from different bars add together.
Camp success and ranged hit checksSubtracts 5 percentage points before the action or attack applies its own limits. Guaranteed camp jobs remain guaranteed.
Fishing powerWhen this is the only Condition penalty, fishing power is 95% of its value without the penalty.
Sleep and dryingThe work-time and chance modifiers are waived for Sleep for eight hours and Dry clothes and gear. Exposure and other needs still change.

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