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Empty body reserves
Eat to restore stored energy.
| Mode | The Wilds |
|---|---|
| Condition | Body reserves at 0. |
| Work time | Adds 20% of the base time. Penalties from different bars add together. |
| Camp success and ranged hit checks | Subtracts 5 percentage points before the action or attack applies its own limits. Guaranteed camp jobs remain guaranteed. |
| Fishing power | When this is the only Condition penalty, fishing power is 95% of its value without the penalty. |
| Health and needs | At empty reserves, you lose 1 health on each 150-world-turn needs check. The Low body reserves work penalty still applies. |
| Sleep and drying | The work-time and chance modifiers are waived for Sleep for eight hours and Dry clothes and gear. Exposure and other needs still change. |
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