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Wandering Spirit
A harmless Wandering Spirit that may accompany Graveyard Vigil. The event has a 35% chance to try creating this spirit.
| Event | Graveyard Vigil |
|---|---|
| Starting body health | 1 |
| Melee damage | 0 |
| Body speed | 1 |
| Behaviour | Harmless passive event creature. |
| Movement | Uses phasing movement through eligible natural terrain. Structural barriers and forbidden ground still restrict it. |
| Daylight retreat | Eligible for the ordinary night-creature retreat when the night no longer lingers. |
| Species Befriend action | Not available for this event body. |
| Beast Whistle companion result | None for this actual body type. |
| Base body rewards | 0 gold, 0 experience and no entries in its local loot list. Event gifts are separate. |
| Departure | When the spirit branch is chosen, it starts a 100-turn event timer. The tagged spirit leaves when event cleanup runs. Event cleanup is checked every 50 turns. |
| Earlier wildlife departure | Can be removed by the ordinary wildlife cull before the event timer ends. |
| Appearance | An indigo ghost figure. |
| Damage response | Uses ordinary creature damage rules. These are event bodies, not combatants with inherited ordinary-species rewards. |
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