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Graveyard Vigil
Has a 35% chance of creating one harmless Wandering Spirit for a 100-turn event timer. Otherwise the vigil is atmosphere alone.
| Availability | Adventure. New events begin on the overworld. These events do not run in Wilds. |
|---|---|
| Category | Arcane |
| Minimum narrator progress level | 2 of 10. This is separate from character level. |
| Time | Night |
| Nearby place | Within 45 horizontal and vertical steps of Village, Town, City |
| Sea | Cannot begin while sailing or standing in deep water |
| Starting cooldown | 675 to 1124 overworld turns, counted down in 50-turn checks. This is not a promised repeat interval. |
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