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Lockpicks

Reference
RarityCommon
BreakingA binding push can break an ordinary pick at its 100-point limit. The display rounds torque, so a full bar can appear before the pick breaks. Feel alone does not break it.
Keeping progressWith another ordinary pick available, set pins remain set and the attempt continues from 40 torque after a break.
Spending picksOne pick is spent only when it breaks. Successful opening, cancellation and time running out do not consume one.
Settlement shopsGeneral stores offer five at a base price of 12 gold each, subject to purchases and price modifiers. Shadowmongers offer five at 12 gold at tier 1, six at 10 gold at tier 2 and eight at 9 gold at tier 3. The listed prices are per individual pick, not for the whole stock.

Base effect

Used when picking a lock.

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