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Prospector

An Adventure gathering worker who works gold deposits and carries gold nuggets to storage.

Reference
ModeAdventure. These hires are not available in The Wilds.
Learning the roleKnown from the start in Adventure.
First hire base cost6 Wood, 10 Stone, 38 Gold
Further hiresEach existing worker of this same role adds 25% of its Wood, Stone, Gold and Crystal cost before this worker-count increase. Each total rounds up. Extra named ingredients keep their listed quantities.
Worker capacityUses one worker place. Base capacity is 2, plus 3 for each Farm and any Hearth & Hands bonus. Golems use capacity too.
Base health8 before personality, backstory and the hire-time Forge bonus
Work targetGold deposits
Completed harvest1 Gold Nuggets at normal output, when the target is finally broken. This is not the yield of every swing.
Finding workSearches reachable resources within 50 horizontal and vertical steps of its cottage, or the homestead base if unhoused. Empty searches widen the range by 25 steps at a time, up to 125. Nearby work can shrink it again.
UpkeepBase wage is 1 gold every 5 turns, before Counting House reductions. Meals, rest and morale also affect work. Unpaid workers stop.
AppearanceThe picture shows the Build menu example. Individual workers can have different names, skin and equipment colours.

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