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Hewer Golem

An Adventure marble construct who fells trees without wages or meals, but pauses every fourth harvest swing.

Reference
ModeAdventure. These hires are not available in The Wilds.
Learning the roleLearn the Marble Golem blueprint to reveal this choice in the Build menu.
First hire base cost20 Stone, 30 Gold, 2 Crystal, 1 Arcane Rennet, 3 Marble Block
Further hiresEach existing worker of this same role adds 25% of its Wood, Stone, Gold and Crystal cost before this worker-count increase. Each total rounds up. Extra named ingredients keep their listed quantities.
Worker capacityUses one worker place. Base capacity is 2, plus 3 for each Farm and any Hearth & Hands bonus. Golems use capacity too.
Base health18 before personality, backstory and the hire-time Forge bonus
Work targetTrees
Completed harvest2 species wood when the tree variant is known, otherwise Wood Planks at normal output, when the target is finally broken. This is not the yield of every swing.
Finding workSearches reachable resources within 50 horizontal and vertical steps of its cottage, or the homestead base if unhoused. Empty searches widen the range by 25 steps at a time, up to 125. Nearby work can shrink it again.
UpkeepNo wages, meals, cottage, fatigue or mood needs. Goes dormant during its scheduled rest hours and skips every fourth harvest swing.
AppearanceThe picture shows the Build menu example. Individual workers can have different names, skin and equipment colours.

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