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Cleaner
An Adventure service worker who carries nearby loose ground items to an assigned chest.
| Mode | Adventure. These hires are not available in The Wilds. |
|---|---|
| Learning the role | Known from the start in Adventure. |
| First hire base cost | 6 Wood, 25 Gold |
| Further hires | Each existing worker of this same role adds 25% of its Wood, Stone, Gold and Crystal cost before this worker-count increase. Each total rounds up. Extra named ingredients keep their listed quantities. |
| Worker capacity | Uses one worker place. Base capacity is 2, plus 3 for each Farm and any Hearth & Hands bonus. Golems use capacity too. |
| Base health | 8 before personality, backstory and the hire-time Forge bonus |
| Work target | Loose ground items within 14 tiles of the assigned chest, including painted stockpiles. |
| Assigning work | Right-click a storage chest and choose Assign for this worker. The worker must be within 40 tiles of that chest, including diagonals. |
| Cleaning | Chooses the nearest loose item it can find in its work area. Carries it back to the assigned chest. Items in painted stockpile zones are included. |
| Full assigned chest | Keeps any overflow in its hands and waits 30 turns before trying that full chest again. Clear room in the chest to let it continue. |
| Upkeep | Base wage is 1 gold every 5 turns, before Counting House reductions. Meals, rest and morale also affect work. Unpaid workers stop. |
| Appearance | The picture shows the Build menu example. Individual workers can have different names, skin and equipment colours. |
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