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Rest on sanctuary ground

Stand on sanctuary ground.

Reference
ModeOrdinary Adventure. The Wilds uses its Camp work sleep rules.
Where it countsStand on sanctuary ground.
Recovery cadenceOne recovery tick on each multiple of 1 in your rest count. While you keep resting, that is every 1 rest turns.
MannaA paying rest tick restores one quarter of your Manna cap, rounded up, with a minimum of 2 and a limit of the amount missing.
HealthA paying rest tick restores 2% of your effective maximum health, rounded down with a minimum of 1, plus any flat rest bonus. It stops at the maximum.
When spots overlapThis takes priority over the other rest spots.
Needs and threatsAn empty Hunger or Thirst meter stops mortal rest recovery. A vampire needs blood instead. A downed body cannot use rest recovery. A visible threat that can wake you stops a paying tick.
Rest & RecoverContinues until both health and Manna are full, unless an interruption or low need wakes you first.

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