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Rest in a chair

Stand on the table and chair tile. A chair beside you does not count.

Reference
ModeOrdinary Adventure. The Wilds uses its Camp work sleep rules.
Where it countsStand on the table and chair tile. A chair beside you does not count.
Recovery cadenceOne recovery tick on each multiple of 4 in your rest count. While you keep resting, that is every 4 rest turns.
MannaA paying rest tick restores one quarter of your Manna cap, rounded up, with a minimum of 2 and a limit of the amount missing.
HealthA paying rest tick restores 2% of your effective maximum health, rounded down with a minimum of 1, plus any flat rest bonus. It stops at the maximum.
When spots overlapSanctuary ground, a nearby bed or tent, and a nearby campfire or hearth take priority.
Needs and threatsAn empty Hunger or Thirst meter stops mortal rest recovery. A vampire needs blood instead. A downed body cannot use rest recovery. A visible threat that can wake you stops a paying tick.
Rest & RecoverContinues until both health and Manna are full, unless an interruption or low need wakes you first.

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