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Grudge crew relationship

A bitter tie that gets worse when the pair spend time next to one another.

Reference
ModeAdventure workers. These are ties between crewmates.
When this label appliesA relationship score of -60 or less.
Score limitsThe relationship score stays between -100 and 100 and can include fractions. The biography rounds the number it displays, while the actual label and effects use the unrounded score.
Starting tiesBackgrounds, shared history, faction and traits shape new ties. A small amount of variation is added for each pair.
Time togetherEach eligible adjacent check lowers the score by 0.4. Working, the campfire bonus and Hermit do not override this loss.
Crew moraleThis score does not give the positive-tie crew morale bonus.
Leaving with a friendThis score is below the 50 needed to leave in solidarity with a quitting crewmate.
When the other worker diesThe death gives an argument memory with base intensity 5 and moves the recorded score 3 points towards neutral. Other memories can still govern their mood.
Remembered historyEach tie keeps up to 6 history marks and 8 recent relationship events. Adding more can remove the oldest. Losing a required history mark can change the label even when the score stays the same.
Finding the tiesChoose View biography for a worker. Closest lists up to 5 living ties at scores of 35 or more. Wary of lists up to 3 at -25 or less. Departed lists up to 3 ties to workers outside the current roster. Other ties can exist without appearing in those groups.

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