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Wisp Lure

Attempts to create three harmless Marsh-wisps leading towards a point about 15 tiles away. There is a 50% chance of equipment there and a 50% chance of a provoked Bog Wraith. The equipment roll uses Uncommon and Rare weights of 60 and 40, at area level 2 or half your narrator progress level rounded down plus 1, whichever is higher. Only the wisps leave when the event expires.

Reference
AvailabilityAdventure. New events begin on the overworld. These events do not run in Wilds.
CategoryArcane
Minimum narrator progress level3 of 10. This is separate from character level.
TimeNight
Eligible biomesWetland
SeaCannot begin while sailing or standing in deep water
Starting cooldown1050 to 1749 overworld turns, counted down in 50-turn checks. This is not a promised repeat interval.
Initial timer120 turns. Event cleanup is checked every 50 turns.

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