Wiki preview
Spoilers
This page includes details you may prefer to find in the game.
Show this page
Waystone Travelers
Attempts to bring in two peaceful Travelling Merchants and leave one Common or Uncommon equipment item at area level 1. Bumping a merchant talks. Dealing damage makes the whole caravan leave without a corpse, loot or kill credit. The travellers also leave when their event timer expires.
| Availability | Adventure. New events begin on the overworld. These events do not run in Wilds. |
|---|---|
| Category | Bounty |
| Minimum narrator progress level | 2 of 10. This is separate from character level. |
| Time | Day or night |
| Nearby place | Within 40 horizontal and vertical steps of a location with a waystone. Player-built stones also count. For a settlement, this check measures from its recorded map position. The nearby-place check does not require an awake stone. |
| Sea | Cannot begin while sailing or standing in deep water |
| Starting cooldown | 1125 to 1874 overworld turns, counted down in 50-turn checks. This is not a promised repeat interval. |
| Initial timer | 150 turns. Event cleanup is checked every 50 turns. |
Help improve this page
Found a mistake or something missing? Send it to Tim for review.
