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Mushroom Bloom
Attempts to grow mushrooms in three waves, separated by 3 turns. Only open grass, tall grass or flowers can change. Town ground, roofs, enclosed rooms and existing plants are protected. When the bloom ends, a tile is restored only if it still holds the event mushroom.
| Availability | Adventure. New events begin on the overworld. These events do not run in Wilds. |
|---|---|
| Category | Whimsy |
| Minimum narrator progress level | 1 of 10. This is separate from character level. |
| Time | Day or night |
| Eligible biomes | Forest, Wetland |
| Town restriction | Cannot begin inside a settlement footprint |
| Sea | Cannot begin while sailing or standing in deep water |
| Starting cooldown | 450 to 749 overworld turns, counted down in 50-turn checks. This is not a promised repeat interval. |
| Initial timer | 200 to 399 turns. Event cleanup is checked every 50 turns. |
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