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Gorged

Gorged is the blood state at 80 blood or more.

Reference
Blood rangeAt least 80 blood, up to your current maximum.
Damage contribution+3 damage in your combined combat attributes. The permanent base damage gained when becoming a vampire is separate.
Night movementOn foot, the pace from roads and beaten trails doubles, up to 6 before later bonuses and penalties. The window runs from First Watch through Early Morning, ending at Mid-Morning. Riding, sailing and Bat Form use other movement rules.
Blood from a melee bite3 blood per struck creature whose blood you can drink. A chained second hit can also feed you. Restoration stops at maximum blood.
Other melee targetsA swing that strikes only Bloodless creatures costs 2 blood. A creature with blood that you cannot drink gives no blood and does not cause this cost. A mixed swing that feeds from a target uses the feeding gain.
Entering Bat FormThe blood gate allows entry. Nearby visible foes and the other Bat Form restrictions still apply. Existing Bat Form ends at 10 blood or less.
Charming guardsThis meets the Gorged requirement before paying the 15 blood cost. At least 30 potency and the usual Charm target checks are also required.
Trader reactionsThe appearance-based trade refusal for Starving vampires does not apply to this blood state. Other trade and hostility restrictions still apply.
Appearance commentsAt potency 60 or higher, people can still comment on your appearance during the daytime conversation window. Earlier dialogue can take priority.
An empty blood meterIn solo play, at 0 blood the vampire turn loses 1 health every 15 world turns. Rest, passive Terroir healing, regeneration buffs and Well Fed healing cannot restore health while the blood meter is empty. Simply being in the Starving state with blood remaining does not trigger these empty-meter penalties.
Clock in co-opScheduled vampire effects are checked when your own body receives its turn update. The idle-player pass skips vampires, so a partner’s turn does not replay these effects for you or make up a missed check.
Automatic blood drinkingAutomatic blood drinking waits until blood falls below 50, even if the meter is below its maximum.

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