Saving and backups
Adventure saves automatically while you play. You can turn Autosave off in Settings, but a crash can then lose progress since your last save. Use Save & Title or Save & Quit from the pause menu when you finish playing.
Settings has a Backup tab with Export save and Import save. Export takes the stored copy of the world, as it was last saved. The line beneath the buttons names that world. To back up a different Adventure world in the full game, open Load Game and use Export beside it.
A normal Adventure import replaces the active world's save. Export that world first if you want to keep it. A demo save imported into the full game gets a new world slot instead. This importer refuses runs from The Wilds.
On systems that use the reports folder instead of a file picker, Export tells you where it wrote the file. Import offers the newest save in that folder and asks you to press it again to load that file.
Using Save & Title or Save & Quit during a raid ends that trial. The pause menu explains this before you leave. You return outside The Old Mouth at the settlement you entered from, with items at your feet brought along.
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