RoguefortTHE WIKI
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Choosing a mode

New Game starts Adventure on Cantal. The Crossing starts on a continent generated from your world's seed. Both give you an adventurer to play, while Fortress puts you in charge of a colony. The Wilds starts with a shipwreck and a choice of ten items to take ashore.

Adventure has three choices for what happens when you die. In Wayfarer, you wake somewhere else and may lose gold and gear. Permadeath gives you one life and deletes the save when you die. Hardcore also gives you one life, keeps hunger and thirst on and allows your own blasts to kill you.

You can switch hunger and thirst off in Settings during a Wayfarer or Permadeath run. Hardcore keeps them on. Importing a Hardcore save from a file makes it a Permadeath world.

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