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Chosen equipment type
| Mode | Fortress squads with the forge and armoury. |
|---|---|
| Choice | Requests one selected forgeable equipment type, with a compatible material or Any material. This does not create an item or guarantee one is in storage. |
| Replacing equipment | A matching piece already worn is replaced only by a strictly higher gear score. A piece that fails a chosen equipment type or Best bow, crossbow or sling can be replaced by a lower-scored matching piece. Best in store does not force an already worn ranged weapon off just because new ranged candidates are excluded. |
| Two-handed weapons | A two-handed weapon prevents collecting an off-hand piece. A requested specific two-handed weapon also prevents an off-hand pickup. A held off-hand item requested by the uniform prevents collecting a two-handed weapon. |
| Availability | Needs actual matching stored gear and a successful personal collection request. Away, incapacitated or marching members do not collect it. |
| No rule | No rule is a separate empty slot setting. It stops automatic requests for that slot and does not itself order the settler to return what they already wear. |
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