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Best in store

Reference
ModeFortress squads with the forge and armoury.
ChoiceChooses the first suitable piece in the actual sorted stock. When requesting a new weapon, it skips bows, crossbows and slings. An already worn ranged weapon can still remain if its equipment score is higher. Other slots use their normal compatible stock.
Replacing equipmentA matching piece already worn is replaced only by a strictly higher gear score. A piece that fails a chosen equipment type or Best bow, crossbow or sling can be replaced by a lower-scored matching piece. Best in store does not force an already worn ranged weapon off just because new ranged candidates are excluded.
Two-handed weaponsA two-handed weapon prevents collecting an off-hand piece. A requested specific two-handed weapon also prevents an off-hand pickup. A held off-hand item requested by the uniform prevents collecting a two-handed weapon.
AvailabilityNeeds actual matching stored gear and a successful personal collection request. Away, incapacitated or marching members do not collect it.
No ruleNo rule is a separate empty slot setting. It stops automatic requests for that slot and does not itself order the settler to return what they already wear.

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