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Retreat

Reference
ModeFortress with squads. Squads require the forge and armoury and Direct defense.
Map selectionOne explored walkable destination. Retreat to safety chooses a safe area centre or the camp storage point if no destination was supplied.
What it doesMoves to the fallback place without choosing or striking a target through the squad order. The order remains Retreat after arrival.
Combat and trainingRetreat does not stand the squad down. Its active duty and ordinary urgent needs rules still apply.
When it appliesA standing order is active while the squad is drafted or scheduled for duty. Stand down explicitly cancels active duty. Soldiers away on a march or expedition do not receive a home squad order.
Squad limitsUp to 6 squads with up to 8 living home settlers in each. A settler cannot join two squads. The membership roll can retain a soldier who later travels away.
Gear collectionMembers normally fetch uniform pieces and ammunition while off duty or assigned to Train. A non-drafted trainee fetching gear can temporarily have no member defence order. No equipment is created by an order.
NeedsOrdinary urgent needs, exhaustion and care still matter. A squad order is separate from a promise that every member can act right now.

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