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Patrol

Reference
ModeFortress with squads. Squads require the forge and armoury and Direct defense.
Map selectionTwo to eight explored walkable waypoints. The Patrol an area tool makes the corners of the marked area into a loop.
What it doesWalks the waypoints in order and loops back to the first. Eligible raiders are within 6 tiles of the current waypoint, adding horizontal and vertical distance on the same level.
Combat and trainingSoldiers may chase an eligible target, then return to their patrol.
When it appliesA standing order is active while the squad is drafted or scheduled for duty. Stand down explicitly cancels active duty. Soldiers away on a march or expedition do not receive a home squad order.
Squad limitsUp to 6 squads with up to 8 living home settlers in each. A settler cannot join two squads. The membership roll can retain a soldier who later travels away.
Gear collectionMembers normally fetch uniform pieces and ammunition while off duty or assigned to Train. A non-drafted trainee fetching gear can temporarily have no member defence order. No equipment is created by an order.
NeedsOrdinary urgent needs, exhaustion and care still matter. A squad order is separate from a promise that every member can act right now.

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