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Wake
An entry in a settler’s life story. The event records what happened, while memories and current circumstances govern lasting feelings.
| Mode | Fortress with life stories enabled. |
|---|---|
| Life group | Losses |
| When recorded | A called wake finds at least one living home settler who knows of the death and is at campfire leisure at 21:00. |
| What it means | Those attending gain the base Kept a wake memory, worth 3 morale for 3 days. A death can have one wake. An evening with nobody eligible leaves it waiting. |
| Reading the event | Open Settlers, select the person and open Life. Why follows a recorded cause. What followed shows events directly linked to it. The entry can also appear in the lives of the other people involved or recorded as witnesses. |
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