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Prize cave garrison

Thymerock example. Appearance varies.
Reference
Where it appearsA faction-owned prize cheese cave can receive its initial garrison while still undisturbed. A cave already claimed by a faction or already holding living guards skips this fresh placement.
Group sizeAims for cave content tier plus 1 guards, with a minimum of 2 and a maximum of 4. Blocked floor can leave fewer.
Starting stat bandsThe cave content tier selects its guard band, clamped from 1 to 4. Band 1: 18 health and 5 damage. Band 2: 25 health and 7 damage. Band 3: 35 health and 10 damage. Band 4: 45 health and 13 damage.
Frontier strengthThe cave entrance's overworld danger tier scales health and damage. The interior's local floor coordinates do not set this danger tier.
Posted positionEach guard begins with its own post as its only waypoint. It can leave that post to fight. This is a posted cave force, rather than an ordinary road patrol.
Fighting behaviourFaction and alliance standing govern hostility towards you. These guards can also engage nearby hostile creatures. The Diplomat's Crown can suppress unprovoked standing-based hostility for a posted cave guard, while an ordinary road patrol keeps its standing-based hostility.

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