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Venomfang

An ambush predator with slow-acting poison.

Reference
EncounterDungeon or boss encounter
Jungle Dungeon base8 health, 4 melee attack damage.
Jungle Dungeon awareness3 tile base detection range and 10 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Jungle Dungeon movementCan move diagonally and can wait for its target to approach.
Jungle Dungeon first encounterStarts asleep. Disturbing or attacking it can wake it.
Jungle Dungeon spell damage takenCold: 125% of ordinary damage. Rot: 75% of ordinary damage.
Jungle Dungeon item drop 11 Fang. 50% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground.
Jungle Dungeon item drop 21 Venom Sac. 30% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground.
Jungle Dungeon opening strikeWhen hunting without being Smoked, its first adjacent strike gains a 50% damage bonus, rounded to the nearest whole point. The bonus is spent when it attempts that first strike, even if you dodge or block it.

Reading these numbers

These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.

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