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The Pale Wanderer

A rare Adventure sighting with its own home territory and behaviour.

Reference
EncounterMythic overworld sighting
Rare encounterMythic overworld sighting
Mythic starting attributes1 health, 0 ordinary melee damage stat and speed 1. Distance and danger tier do not increase these base values. A local safe-zone effect can reduce a hostile creature's health and damage.
Sighting conditionsIn Plains, Tundra, Taiga, Forest, Savanna, at night, within its world-specific home territory. The sighting also needs at least 120 horizontal and vertical steps from home. The ordinary mythic sighting route is absent from The Wilds and the demo.
Base sighting roll1.2% when its own eligible spawn roll is reached. Earlier eligible mythics are checked first, so this is not a chance per turn. A new sighting attempt of this kind is blocked while one is still present and for 2000 turns after its last spawn.
Approaching the figureWatches without moving. It disappears as soon as you come within 3 tiles, including diagonals.
Departure trace100% chance to leave 1 Pale Residue on the ground when its sighting behaviour makes it disappear. This is a departure reward, separate from killing it.
BloodlessLifesteal cannot heal you from this creature.

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