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The Gemmed One
A person whose bones were transformed into precious minerals.
| Encounter | Dungeon or boss encounter |
|---|---|
| Dungeon door behaviour | Can open shut dungeon doors. Companion, livestock and aquatic forms cannot. |
| Mineral Dungeon base | 20 health, 4 melee attack damage. |
| Mineral Dungeon awareness | 5 tile base detection range and 10 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Mineral Dungeon movement | Moves north, south, east and west. It cannot take a diagonal step. |
| Mineral Dungeon spell damage taken | Heat: 75% of ordinary damage. Force: 150% of ordinary damage. Control: 50% of ordinary damage. |
| Mineral Dungeon status immunity | Curdled, Fermented |
| Mineral Dungeon bloodless | Lifesteal cannot heal you from this creature. |
| Sealed Halls Dungeon base | 20 health, 4 melee attack damage. |
| Sealed Halls Dungeon name | Lattice-Worker |
| Sealed Halls Dungeon awareness | 5 tile base detection range and 10 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Sealed Halls Dungeon movement | Moves north, south, east and west. It cannot take a diagonal step. |
| Sealed Halls Dungeon spell damage taken | Heat: 75% of ordinary damage. Force: 150% of ordinary damage. Control: 50% of ordinary damage. |
| Sealed Halls Dungeon status immunity | Curdled, Fermented |
| Sealed Halls Dungeon bloodless | Lifesteal cannot heal you from this creature. |
| Mineral Dungeon item drop 1 | 2 Crystal Shard. 50% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground. |
| Sealed Halls Dungeon item drop 1 | 2 Crystal Shard. 50% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground. |
Further reference details with spoilers
| Undermaw Dungeon base | 20 health, 4 melee attack damage. |
|---|---|
| Undermaw Dungeon awareness | 5 tile base detection range and 10 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Undermaw Dungeon movement | Moves north, south, east and west. It cannot take a diagonal step. |
| Undermaw Dungeon spell damage taken | Heat: 75% of ordinary damage. Force: 150% of ordinary damage. Control: 50% of ordinary damage. |
| Undermaw Dungeon status immunity | Curdled, Fermented |
| Undermaw Dungeon bloodless | Lifesteal cannot heal you from this creature. |
| Undermaw Dungeon item drop 1 | 2 Crystal Shard. 50% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground. |
Reading these numbers
These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.
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