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Saltwraith
A pale whose substance is salt-air and shimmer.
| Encounter | Dungeon or boss encounter |
|---|---|
| Desert Dungeon base | 16 health, 5 melee attack damage. |
| Desert Dungeon awareness | 7 tile base detection range and 14 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Desert Dungeon movement | Can move diagonally as well as north, south, east and west. |
| Desert Dungeon spell damage taken | Heat: 75% of ordinary damage. Force: 125% of ordinary damage. Control: 50% of ordinary damage. |
| Desert Dungeon status immunity | Fermented |
| Desert Dungeon item drop 1 | 1 Gold Nugget. 40% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground. |
| Desert Dungeon item drop 2 | 1 Crystal Shard. 30% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground. |
| Desert Dungeon blink escape | Can blink away when its target comes within 2 tiles, with a reach of up to 6 tiles. Blink cooldown: 4 creature actions. It needs an open landing tile and can fail. Smoked prevents this escape while the creature is blinded. |
Reading these numbers
These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.
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