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Salt Wyrm

A rare Adventure sighting with its own home territory and behaviour.

Reference
EncounterMythic overworld sighting
Rare encounterMythic overworld sighting
Mythic starting attributes160 health, 0 ordinary melee damage stat and speed 2. Distance and danger tier do not increase these base values. A local safe-zone effect can reduce a hostile creature's health and damage.
Sighting conditionsIn Desert, by day or night, within its world-specific home territory. The ordinary mythic sighting route is absent from The Wilds and the demo.
Base sighting roll1.4% when its own eligible spawn roll is reached. Earlier eligible mythics are checked first, so this is not a chance per turn. A new sighting attempt of this kind is blocked while one is still present and for 2000 turns after its last spawn.
DepartureMoves away from you where it can. Disappears after 18 of its own actions. Its speed 2 can use more than one action in a creature turn.
Departure trace50% chance to leave 1 Salt Wyrm Scale on the ground when its sighting behaviour makes it disappear. This is a departure reward, separate from killing it.

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