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Marsh Toad

Ambushes from the shallows. The skin is a Blue Guild reagent for damp curing.

Reference
EncounterOverworld wildlife
Overworld Wildlife base12 health, 3 melee attack damage.
Overworld Wildlife awareness3 tile base detection range and 8 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Overworld Wildlife movementCan move diagonally and can wait for its target to approach.
Overworld Wildlife first encounterStarts asleep. Disturbing or attacking it can wake it.
Overworld Wildlife spell damage takenCold: 125% of ordinary damage. Rot: 50% of ordinary damage.
Overworld Wildlife item drop 11 Raw Meat. No chance roll for this entry. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground.
Overworld Wildlife item drop 21 Marsh Toad Skin. 50% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground.
Overworld Wildlife opening strikeWhen hunting without being Smoked, its first adjacent strike gains a 50% damage bonus, rounded to the nearest whole point. The bonus is spent when it attempts that first strike, even if you dodge or block it.

Reading these numbers

These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.

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