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Jungle Cat
Quiet through the overgrowth. The pelt is still spotted when the light is wrong.
| Encounter | Overworld wildlife |
|---|---|
| Overworld Wildlife base | 7 health, 4 melee attack damage. |
| Overworld Wildlife awareness | 4 tile base detection range and 10 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Overworld Wildlife movement | Can move diagonally and can wait for its target to approach. |
| Overworld Wildlife first encounter | Starts asleep. Disturbing or attacking it can wake it. |
| Overworld Wildlife retreat | Can flee at or below 20% of its maximum health. |
| Overworld Wildlife item drop 1 | 1 Raw Meat. No chance roll for this entry. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground. |
| Overworld Wildlife item drop 2 | 1 Cat Pelt. 50% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground. |
| Separate trophy roll | Dappled Hide: 2.5% base chance. Item Find can increase this chance up to twice its base. It can drop alongside ordinary loot. |
| Overworld Wildlife opening strike | When hunting without being Smoked, its first adjacent strike gains a 50% damage bonus, rounded to the nearest whole point. The bonus is spent when it attempts that first strike, even if you dodge or block it. |
Reading these numbers
These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.
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