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Frost Elk
Northern stock. The antlers go to a Fennmarche physician for grinding.
| Encounter | Overworld wildlife |
|---|---|
| Overworld Wildlife base | 10 health, 2 melee attack damage. |
| Overworld Wildlife awareness | 5 tile base detection range. Uses sight. Walls, darkness and concealment can affect detection. |
| Overworld Wildlife movement | Can move diagonally as well as north, south, east and west. |
| Overworld Wildlife spell damage taken | Heat: 125% of ordinary damage. Cold: 50% of ordinary damage. |
| Overworld Wildlife item drop 1 | 3 Venison. No chance roll for this entry. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground. |
| Overworld Wildlife item drop 2 | 1 Elk Antler. 40% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground. |
Reading these numbers
These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.
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