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Crystalline Archer
An apprentice who lifted her bow once, eight centuries ago, and has not lowered it.
| Encounter | Dungeon or boss encounter |
|---|---|
| Dungeon door behaviour | Can open shut dungeon doors. Companion, livestock and aquatic forms cannot. |
| Mountain Dungeon base | 10 health, 3 melee attack damage. |
| Mountain Dungeon awareness | 8 tile base detection range and 14 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Mountain Dungeon movement | Can move diagonally as well as north, south, east and west. |
| Mountain Dungeon retreat | Can flee at or below 30% of its maximum health. |
| Mountain Dungeon ranged attack | 5 base damage at up to 6 tiles. It needs a clear shot. Your armour and other defences still apply. |
| Mountain Dungeon spell damage taken | Cold: 75% of ordinary damage. Force: 150% of ordinary damage. |
| Mountain Dungeon bloodless | Lifesteal cannot heal you from this creature. |
| Mountain Dungeon item drop 1 | 1 Crystal Shard. 40% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground. |
Further reference details with spoilers
| Undermaw Dungeon base | 10 health, 3 melee attack damage. |
|---|---|
| Undermaw Dungeon awareness | 8 tile base detection range and 14 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Undermaw Dungeon movement | Can move diagonally as well as north, south, east and west. |
| Undermaw Dungeon retreat | Can flee at or below 30% of its maximum health. |
| Undermaw Dungeon ranged attack | 5 base damage at up to 6 tiles. It needs a clear shot. Your armour and other defences still apply. |
| Undermaw Dungeon spell damage taken | Cold: 75% of ordinary damage. Force: 150% of ordinary damage. |
| Undermaw Dungeon bloodless | Lifesteal cannot heal you from this creature. |
| Deepheart Arena Dungeon base | 10 health, 3 melee attack damage. |
| Deepheart Arena Dungeon awareness | 8 tile base detection range and 14 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Deepheart Arena Dungeon movement | Can move diagonally as well as north, south, east and west. |
| Deepheart Arena Dungeon retreat | Can flee at or below 30% of its maximum health. |
| Deepheart Arena Dungeon ranged attack | 5 base damage at up to 6 tiles. It needs a clear shot. Your armour and other defences still apply. |
| Deepheart Arena Dungeon spell damage taken | Cold: 75% of ordinary damage. Force: 150% of ordinary damage. |
| Deepheart Arena Dungeon bloodless | Lifesteal cannot heal you from this creature. |
| Undermaw Dungeon item drop 1 | 1 Crystal Shard. 40% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground. |
| Deepheart Arena Dungeon item drop 1 | 1 Crystal Shard. 40% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground. |
Reading these numbers
These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.
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