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Crystal Bat

A long-lived bat partly changed into crystal.

Reference
EncounterDungeon or boss encounter
Rocky Dungeon base5 health, 4 melee attack damage.
Rocky Dungeon awareness7 tile base detection range and 12 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Rocky Dungeon movementCan move diagonally and sometimes wanders during pursuit.
Rocky Dungeon retreatCan flee at or below 30% of its maximum health.
Rocky Dungeon spell damage takenForce: 150% of ordinary damage.
Rocky Dungeon bloodlessLifesteal cannot heal you from this creature.
Mineral Dungeon base5 health, 4 melee attack damage.
Mineral Dungeon awareness7 tile base detection range and 12 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Mineral Dungeon movementCan move diagonally and sometimes wanders during pursuit.
Mineral Dungeon retreatCan flee at or below 30% of its maximum health.
Mineral Dungeon spell damage takenForce: 150% of ordinary damage.
Mineral Dungeon bloodlessLifesteal cannot heal you from this creature.
Sealed Halls Dungeon base5 health, 4 melee attack damage.
Sealed Halls Dungeon awareness7 tile base detection range and 12 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Sealed Halls Dungeon movementCan move diagonally and sometimes wanders during pursuit.
Sealed Halls Dungeon retreatCan flee at or below 30% of its maximum health.
Sealed Halls Dungeon spell damage takenForce: 150% of ordinary damage.
Sealed Halls Dungeon bloodlessLifesteal cannot heal you from this creature.
Rocky Dungeon item drop 11 Crystal Shard. 35% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground.
Mineral Dungeon item drop 11 Crystal Shard. 35% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground.
Sealed Halls Dungeon item drop 11 Crystal Shard. 35% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground.
Further reference details with spoilers
Further reference details
Undermaw Dungeon base5 health, 4 melee attack damage.
Undermaw Dungeon awareness7 tile base detection range and 12 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Undermaw Dungeon movementCan move diagonally and sometimes wanders during pursuit.
Undermaw Dungeon retreatCan flee at or below 30% of its maximum health.
Undermaw Dungeon spell damage takenForce: 150% of ordinary damage.
Undermaw Dungeon bloodlessLifesteal cannot heal you from this creature.
Undermaw Dungeon item drop 11 Crystal Shard. 35% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground.

Reading these numbers

These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.

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