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Bog Wraith

A wetland form of the pale, smelling of iron and rot. Fenfolk call them fen-walkers and leave wheels for them on the longest nights.

Reference
EncounterOverworld wildlife
Overworld Wildlife base9 health, 3 melee attack damage.
Overworld Wildlife awareness6 tile base detection range and 12 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Overworld Wildlife movementCan move diagonally as well as north, south, east and west.
Overworld Wildlife passageCan pass through natural obstacles. Built walls, closed structural barriers, sanctuary ground and deep water can still block it.
Overworld Wildlife spell damage takenHeat: 125% of ordinary damage. Rot: 50% of ordinary damage.
Overworld Wildlife status immunityCurdled, Fermented
Overworld Wildlife bloodlessLifesteal cannot heal you from this creature.
Overworld Wildlife item drop 11 Bone. 35% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground.
Overworld Wildlife item drop 21 Swamp Pearl. 10% base chance before Item Find. This describes the ordinary Adventure loot path. Delivery and loot filters can leave the item on the ground.
Separate trophy rollFen Light: 2.5% base chance. Item Find can increase this chance up to twice its base. It can drop alongside ordinary loot.

Reading these numbers

These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.

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