RoguefortTHE WIKI
Wiki preview

Sentinel

An Adventure soldier who fights at close range.

Reference
ModeAdventure. These recruits are not available in The Wilds.
Learning the recruitLearn the Sentinel blueprint to reveal this choice in the Build menu.
Base recruitment cost13 Wood, 8 Stone, 65 Gold
Party capacityShares the maximum of 3 hired soldiers. Companions use their own separate limit.
Level 1 health12
Level 1 damage3
Reach1 horizontal and vertical steps to the nearest occupied cell of the target
At player level 10 when hired25 health and 6 damage, before gear and other bonuses
Hire scalingStarts at your current level. Each level above 1 adds 12% of base health and 10% of base damage or healing, rounded to whole numbers. Reach, blast size and attack cooldown do not scale.
Target choiceAttacks the nearest eligible foe in reach. Leaves passive creatures and protected allies alone. With reach above 1, it needs clear sight to part of the target.
Weapon it can useA melee weapon, including a reach weapon or one javelin
Equipment slotsOne weapon and one piece of body armour. Weapon damage adds to the attack, or to the Tender's healing. Only the weapon damage and body armour points count. Other equipment bonuses do not apply.
Growth after hiringLearns from credited kills within 15 tiles, including diagonals, in the same realm. Cannot level above its owner. A level-up preserves its health proportion, with whole-number rounding.
OrdersRight-click it for Follow Me, Stay Here or Go Home. Give Weapon and Give Armour move real items out of your pack. Orders and gear changes are free.
DefeatA slain soldier is removed permanently. Equipment it carried drops where it fell.
AppearanceThe picture shows the Build menu example. Individual soldiers can have different skin and equipment colours.

Help improve this page

Found a mistake or something missing? Send it to Tim for review.