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Wheels of War

Choose Play Wheels when speaking to a tavern patron. After you beat that person, you can keep playing friendly hands. Friendly games move no gold and award no cards. A drawn staked game returns the stakes.

Your own guild's deck is available from the start. Collecting a card from another guild unlocks that guild's deck. In the full game, a first win can add a signature wheel from your opponent's deck if you do not already own the card that is drawn.

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