RoguefortTHE WIKI
Wiki preview

Drifted from a friend

A retained Fortress memory. The figures below are base contributions before personal strength, nature, other memories and the social caps.

Reference
ModeFortress with relationships and memories enabled. Some memories also require their own colony systems.
Base morale contribution−2
Base contribution to memory work pace+0%
Base duration2 in-game days. Cheerful lengthens good memories and Gloomy lengthens bad memories by half.
How it is recordedA settler’s view of someone drops to a lower non-rival relationship, without beginning from Rival.
Names another settlerThis kind records the other settler as its subject. Separate subjects can have separate memories.
Routine historyCan be written or attached to a notable life-story event when life stories are kept.
RetentionAt most 8 memories remain active. The same kind and subject cannot refresh again within one day. A refresh replaces the old copy. Capacity can discard the weakest current morale effect, with the oldest removed first on equal strength.

Help improve this page

Found a mistake or something missing? Send it to Tim for review.