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Hold a wake
A deliberate social care order. Arrange meetings with work areas and schedules when the order needs people to be near one another.
| Mode | Fortress with life stories enabled. |
|---|---|
| Where to give the order | Open Life for a fallen settler, or use Hold a wake on their death entry. |
| What it does | Calls a wake for 21:00. Each eligible person at campfire leisure who knows of the death gains the base Kept a wake memory, worth 3 morale for 3 days. |
| Limits | A recorded death is required. A person who died before life stories began cannot have this wake. There can be one wake for each death and up to 12 waiting wakes. The order does not move settlers to a fire. |
| When it ends | Call off the wake cancels it. If nobody qualifies at 21:00, it waits for the next evening. A completed wake remains in the life story. |
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