RoguefortTHE WIKI
Wiki preview

Joke

Map exchange mark

An automatic exchange between Fortress settlers with life stories enabled. Who speaks, their current situation and earlier exchanges determine when it can happen.

Reference
ModeFortress with life stories enabled.
Selection priority8 of 9. Argument, Insult, Brawl and Fight in earnest are outcomes of the same quarrel choice.
EligibilityThe speaker has at least 70 morale and does not count their chosen partner a Rival.
Partner selectionThe nearby person the speaker thinks best of.
What happensBoth can gain Shared a joke memories and reasons.
Base memory effectsBoth settlers: Shared a joke, +1 morale for 1 day.
Base personal reasonsBoth about each other: Shared a joke, +2 regard fading over 2 days.
LimitsEarlier eligible exchanges take precedence. Repeated memories of the same kind about the same person within one day do not add copies.
Life storyThe joke itself is not written as a Conversation entry. The first retained Shared a joke feeling can appear in Life so far, with later ones counted under Day to day.

Help improve this page

Found a mistake or something missing? Send it to Tim for review.