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Fight in earnest

Map exchange mark

An automatic exchange between Fortress settlers with life stories enabled. Who speaks, their current situation and earlier exchanges determine when it can happen.

Reference
ModeFortress with life stories enabled.
Selection priority2 of 9. Argument, Insult, Brawl and Fight in earnest are outcomes of the same quarrel choice.
EligibilityUses the ordinary quarrel conditions. The speaker counts the target a Rival and still holds a Came to blows with me reason about them.
Partner selectionThe nearby person the speaker thinks least of.
What happensThe initiator deals 25 damage to the target and takes up to 8 back, leaving the initiator at least 1 health. The target’s damage has no nonlethal floor and can kill. Both can gain Came to blows memories and reasons before the damage.
Base memory effectsBoth settlers: Came to blows, -4 morale, -2% work pace for 2 days.
Base personal reasonsBoth about each other: Came to blows with me, -12 regard fading over 10 days.
LimitsA Volatile breaking point can reach this outcome one step earlier in the quarrel ladder. A lethal result also uses the separate killing and death rules.
Life storyWrites a Conversation entry linked to the feud. Injury and death can follow from it.

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