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Argument

Map exchange mark

An automatic exchange between Fortress settlers with life stories enabled. Who speaks, their current situation and earlier exchanges determine when it can happen.

Reference
ModeFortress with life stories enabled.
Selection priority2 of 9. Argument, Insult, Brawl and Fight in earnest are outcomes of the same quarrel choice.
EligibilityThe speaker’s morale is below 60, or below 80 if Quarrelsome. Peaceable settlers do not start it. The least-liked eligible partner is spared if they count as a Friend or Comrade and morale is at least 40.
Partner selectionThe nearby person the speaker thinks least of. The speaker has no retained argument against them and does not count them a Rival.
What happensBoth can gain Had an argument and Argued with me effects.
Base memory effectsBoth settlers: Had an argument, -2 morale for 1 day.
Base personal reasonsBoth about each other: Argued with me, -4 regard fading over 3 days.
LimitsThe ordinary quarrel check is blocked while the speaker has a Had an argument or Came to blows memory about this person that is less than one day old. The check follows the speaker’s memories.
Life storyWrites a Conversation entry. Later quarrels can link back to it.

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