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Nightmares dread
| Mode | Fortress colonies that record the deep. |
|---|---|
| Dread band | At least 75 and at most 100. The stage uses the current dread amount, which can include fractions. |
| Effect | Can add the Haunted by the deep memory and, while sleeping, the Nightmares memory. Sleeping also gains 0.5 fatigue each calendar tick, reducing the benefit of rest. This is not a fixed percentage loss of rest in every bed. |
| Memory effects | Haunted by the deep has base effects of 6 less morale and 4% less work pace for 2 days. Nightmares adds base effects of 4 less morale and 3% less work pace for 1 day. |
| Memory limits | Memory effects follow the ordinary Social system, including strength, duration, refresh and caps. Existing different memories can overlap. They do not disappear immediately when dread falls. Hauling ignores the Social work pace modifier. |
| At 100 dread | A settler who has never been deep-touched becomes permanently deep-touched and resets to 60 dread. This is separate from crystalline arrest. |
| Check your settlers | Open Settlers, choose the person and open Deep to see their current stage and actual causes this hour. |
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