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The Pale Hull

A drowned crew, partially deep-touched, still on patrol. Brinehold sailors will not name it aloud.

Reference
EncounterOverworld wildlife
Overworld Wildlife base14 health, 5 melee attack damage.
Overworld Wildlife awareness8 tile base detection range and 16 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Overworld Wildlife movementCan move diagonally as well as north, south, east and west.
Overworld Wildlife passageCan pass through natural obstacles. Built walls, closed structural barriers, sanctuary ground and deep water can still block it.
Overworld Wildlife water movementMoves in shallow or deep water at sea.
Overworld Wildlife spell damage takenHeat: 125% of ordinary damage. Rot: 25% of ordinary damage.
Overworld Wildlife status immunityCurdled, Fermented
Overworld Wildlife bloodlessLifesteal cannot heal you from this creature.

Reading these numbers

These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.

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