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The Old-Tree Walker
Senior of the line. The Blight came here first, and the trees pushed back hardest.
| Encounter | Dungeon or boss encounter |
|---|
Further reference details with spoilers
| Forest Dungeon Boss base | 60 health, 5 melee attack damage. |
|---|---|
| Forest Dungeon Boss awareness | 10 tile base detection range and 20 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Forest Dungeon Boss movement | Can move diagonally as well as north, south, east and west. |
| Forest Dungeon Boss first encounter | Starts asleep. Disturbing or attacking it can wake it. |
| Forest Dungeon Boss spell damage taken | Heat: 150% of ordinary damage. Rot: 25% of ordinary damage. Force: 50% of ordinary damage. |
| Forest Dungeon Boss spell shield | Can raise a 35 health shield when a surviving hit first takes it from above half health to half health or less. Heat spells deal three times their usual damage to this shield. Other damaging spells can also wear it down. At danger tier 3 or above, physical attacks cannot damage the shield. |
| Forest Dungeon Boss shield reinforcements | While the shield remains active, it can call reinforcements every 8 turns, up to 4 waves. Breaking the shield ends this phase. The available space can reduce how many arrive. |
Reading these numbers
These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.
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