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Stilled Bowman
The bow was raised once, eight centuries ago. It has not been lowered.
| Encounter | Dungeon or boss encounter |
|---|---|
| Dungeon door behaviour | Can open shut dungeon doors. Companion, livestock and aquatic forms cannot. |
| Plains Dungeon base | 8 health, 2 melee attack damage. |
| Plains Dungeon awareness | 7 tile base detection range and 14 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Plains Dungeon movement | Can move diagonally as well as north, south, east and west. |
| Plains Dungeon retreat | Can flee at or below 30% of its maximum health. |
| Plains Dungeon ranged attack | 4 base damage at up to 5 tiles. It needs a clear shot. Your armour and other defences still apply. |
Reading these numbers
These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.
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