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Souring

A pocket of culture that has gone wrong on its own scale. Walk wide of it.

Reference
EncounterDungeon or boss encounter
Wetland Dungeon base20 health, 2 melee attack damage.
Wetland Dungeon awareness4 tile base detection range and 8 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Wetland Dungeon movementCan move diagonally as well as north, south, east and west.
Wetland Dungeon regenerationCan recover up to 3 health when it acts, stopping at full health. Healing penalties can reduce or prevent this recovery.
Wetland Dungeon spell damage takenHeat: 150% of ordinary damage. Rot: 25% of ordinary damage. Control: 50% of ordinary damage.

Reading these numbers

These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.

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