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Serpent

It hunts the still water. Pulled from a tide-cave, it is a fair table.

Reference
EncounterDungeon or boss encounter
Wetland Dungeon base14 health, 4 melee attack damage.
Wetland Dungeon awareness6 tile base detection range and 12 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Wetland Dungeon movementCan move diagonally as well as north, south, east and west.
Wetland Dungeon spell damage takenCold: 125% of ordinary damage.

Reading these numbers

These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.

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